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Messages - NSTtom

#1
Was this ever solved? I am having the same issue when drawing a vertical gradient from orange to red, there is always a thin black line towards the red end but not on any other colors across any of the other gradients I have done. Turns out this issue is across gradients and RECTS that use the RED color
#2
Discussion - EVE / Re: FlashRead
February 13, 2025, 12:33:45 PM
Here is my code, I can confirm that the flash address is correct since whenever I render from flash this is the addressing that is used:
   testBMprop = getBMProperties(NST_BG_OS_BM_ID);
   Cmd_FlashRead(0,(testBMprop.flashDest*EVE_FLASH_BLOCK_SIZE/EVE_FLASH_POINTER_MULTIPLIER), testBMprop.dataLength);

   Send_CMD(BITMAP_SOURCE(0));
   Send_CMD(BITMAP_LAYOUT(testBMprop.format, testBMprop.lineStride, testBMprop.height));
   Send_CMD(BITMAP_SIZE(NEAREST, BORDER, BORDER, testBMprop.width, testBMprop.height));
   startDisplayList();
    Send_CMD(BEGIN(BITMAPS));
    Send_CMD(VERTEX2F((200*16), 200*16));

   Send_CMD(END());

This above code currently just displays a big white box at the point 200, 200 which i presume is just undefined memory? Is there somewhere I should write to in RAM_G specifically?
#3
Discussion - EVE / FlashRead
February 12, 2025, 03:57:30 PM
I have been running into a similar issue as others on this forum whereby rendering too many images from flash is causing my screen to glitch and not run properly. I am now trying to render my images from RAM_G rather than the flash but I am having trouble getting this to work and am instead met by a black screen each time. The EVE is still running and is not paddling which I have checked. I think the issue is probably me not fully understanding how to use the FlashRead command and therefore not understanding how to display from RAMG. If someone could provide some code snippets with how they have pulled their bitmaps from flash into RAM_G and then displayed them that would be great.