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Messages - fr3ud

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1
Thank you for this answer
How would you manage this for "static" background images that are memcopy and then appended back?

2
May I ask if there is a limitation on the number of bitmaps? I'm trying to do the same, it works now with the info in this topic, but Im limited to 4 pictures making 304x304 loaded in flash (RGBA_ASTC_8x8_KHR)
Am I hitting the max bandwidth of the memory?

3
Discussion - EVE / Re: Multi tag problem
« on: September 24, 2022, 06:22:47 PM »
Would you mind sharing the procedure to flash it and were to get the update? If we all have to send you an email it's not really efficient
Thank you

4
I tried poking around but being a beginner I haven't be able to make it work.
ESD side seems good, it's on the arduino side with the
Code: [Select]
ep.UserContext = &application;and all the Callback not being defined
I see them in the App_Generated.c and I inluded App.h in the beginning of my arduino program. But no chance

I'm using RudolphRiedel PlatformIO example, I added as libraries :
  • Esd_Core
  • Esd_WebStyle_Widgets
  • FT_Esd_Framework
  • FT_Esd_Widgets
  • FT_Eve_Hal
  • And all the ESD project specific generated files (App ,AppScreen,...)

5
Many thanks Karst.drenth ! Can't wait to test it ! Hopefully this weekend  ;D

7
Hi,

A little progress-report :)

Quote from: pauljiao
ESD will generate the ANSI C code for the selected platform.
Arduino is using its own C++ variety language to program. 
However, I think it is possible to build C for MCU on the Arduino board. 

Yes it is. But it can either have all it's code together with it's INO file or in the libraries folder each library in it's own directory.

So the trick I used is using "Junction-Links" to an MSVC exported version's generated libraries ( see attachment 1 ), then just listing the "main" header files of the ESD generated code in the INO ( see attachment 2 ) .

This will automagically pull-in all the ESD generated code  8) ;D

But... since ESD relies heavily on compile-time defines, the last thing is to take these defines from the MSVC project file and enter them in the Arduino boards.txt definition file as "extra_flags"

Then when it all compiles error free, it will generate a bunch of "undefined references" during link-time. ( only when also "App.h" is also present in the INO )

So...

Quote from: pauljiao
You may need to modify the code in the HAL of the ESD-generated application. You may refer to this porting guide:

Yep, better not modify, but write your own HAL_Impl. Which is my next challenge ;)

All the new platform definition stuff is done by editing EVE_Config.h, EVE_util.h, EVE_util.c and EVE_Platform.h ( if anybody is interested, tell me, I'll upload them here ;) )

Greets,
Karst

Nice work ! Would you mind sharing how you added a new platform for noobs like me?
Thanks!

8
New Member Introductions / Riverdi new customer
« on: December 18, 2021, 06:26:19 PM »
Hi from France,
I'm an automotive engineer trying to do new things in my company!
Rocking Riverdi's EVE4 modules (7" & 10") to do dashboards and home automation  ;D
Happy to join you on some topics here

9
Discussion - EVE / Re: Unwanted stripes on the EVE4 1024x600 picture
« on: December 18, 2021, 06:20:03 PM »
Would you mind sharing a copy of EAB 2.1.0? Or is there a repo with the olders versions that I didn't find?
Thanks!

10
Discussion - EVE / Re: Unwanted stripes on the EVE4 1024x600 picture
« on: December 10, 2021, 05:38:42 PM »
Hi there, same problem here
I'm having troubles sending images to the flash of the Riverdi 7" BT817Q, in get this error while trying to detect flash with EAB 2.4.1 :
Quote
Detecting flash...
Flash size: 0 MB

Blob is NOT present.

Flash can switch to full speed.
END

BEGIN
Calculate reading speed...

Reading speed: 10.00 MB/s
Reading 10 MB in 1.00 seconds
END

I'm using a FT232h USB to SPI (CJMCU-232H)
In EAB > Flash utilities :
EVE Chip = BT817/8 
Programmer Module MPSSE
SPI Clock Rate 12Mhz

I will try like suggested by moiatto to use EAB 2.1.0

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