BRT Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to the Bridgetek Community!

Please read our Welcome Note

Technical Support enquires
please contact the team
@ Bridgetek Support

Please refer to our website for detailed information on all our products - Bridgetek - Bridging Technology

Author Topic: EVE Asset Builder Image Converter Sample Code  (Read 10318 times)

b2mishra

  • Newbie
  • *
  • Posts: 8
    • View Profile
EVE Asset Builder Image Converter Sample Code
« on: September 18, 2019, 01:58:36 PM »

The sample code generated by EVE Asset Builder after converting an image, works only for ASTC format. It does not work with other formats.
As per the programming guide (Section 4.12):
Quote
However, only bitmap data of ASTC specific format can be rendered directly from flash memory. For the bitmap data of any non-ASTC specific format in flash memory, CMD_FLASHREAD is required to copy the data from flash into RAM_G so that EVE can render it correctly.

Code: [Select]
Gpu_CoCmd_FlashHelper_SwitchFullMode(phost);
Gpu_CoCmd_SetBitmap(phost, (0x800000 | BITMAP_ADDRESS_ON_FLASH / 32), format, iw, ih);

Is this a bug in the tool?
Logged

BRT Community

  • Administrator
  • Hero Member
  • *****
  • Posts: 745
    • View Profile
Re: EVE Asset Builder Image Converter Sample Code
« Reply #1 on: September 30, 2019, 02:53:57 PM »

Hello,

The development team confirmed that this is a bug and will be fixed in the next EAB release, EAB 1.1.
EAB 1.1 is due out in the coming weeks.

Best Regards,
BRT Community
Logged