BRT Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to the Bridgetek Community!

Please read our Welcome Note

Technical Support enquires
please contact the team
@ Bridgetek Support

Please refer to our website for detailed information on all our products - Bridgetek - Bridging Technology

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - BRT Community

Pages: 1 [2] 3 4 ... 50
16
Discussion - EVE / Re: UNIOCDE fonts bigger than 18
« on: March 29, 2024, 04:29:25 PM »
Hi Craggan,

We have been doing some testing and we were able to see the issue on some compiler platforms, where it seemed to be caused by the encoding.

For example, we can see the issue on Visual Studio but the same string and the same code on various MCUs is fine, and so it seems to be data type related. If the wrong data at byte level is passed into the EVE Text command by the IDE (which may not be apparent from the top-level code that you run) then you could see issues like this. This may explain why Rudolph also did not see the issue,

A second factor is to ensure that you convert all of the characters needed. If converting in higher quality and larger sizes of font, make sure that your converted data all fits into RAM_G depending on data size and address where you load it etc. With this you may see the wrong character in the string (as opposed to the 'tab' effect which seems caused by the compiler handling of unicode as above)

Best Regards, BRT Community

17
Discussion - EVE / Re: Screen updates
« on: March 29, 2024, 09:57:48 AM »
Hello,

Great to hear that it helped and thanks for letting us know,

Best Regards, BRT Community

18
Discussion - EVE / Re: EVE Scripts source codes
« on: March 28, 2024, 04:11:46 PM »
Hello,

Unfortunately the developers cannot provide the source code at this moment in time for the conversion utilities.

However I have requested an update on the progress of the Unix build for the command line tools

Best Regards,
BRT Community

19
Hello,

Unfortunately the development team are unable to share the methodology used to produce the .raw file form the ASTC file at this moment in time.

However it is possible to view .raw files within our EVE Screen Editor utility directly, by adding the .raw file as content, after whihc you can click and drag this onto the screen to generate preview.

Please see the attached screen shot of a .raw file from an 4x4 ASTC conversion being previewed in EVE Screen Editor.

Best Regards,
BRT Community

20
Discussion - EVE / Re: UNIOCDE fonts bigger than 18
« on: March 21, 2024, 07:56:19 AM »
Hi,
Thanks for your update, we are doing some testing and are discussing with our R&D team to understand this issue, and will update very soon,

Thanks Rudolph, we have also passed those to our R&D team, they seem like some good suggestions:

In regards of EAB 2.10.2 I found a couple of things a bit odd.
- why is "Reserve Space" not set as default?
- why is "L8" selected by default for "Extended Format"?
- why is the ASTC set to 4x4 by default instead of a more reasonable 8x8?
- why is this SampleApp generated every single time? can we please have a switch for that which defaults to off?

Best Regards, BRT Community

21
Hello,

Thank you for your question, I have queried the development team on the relationship between the .astc and .raw outputs when performing an ASTC image conversion.

You can find the astcec.exe utility and eab_tools.exe utility within the installation folder for EAB, generally this is in the following location:

C:\Users\Public\Documents\EVE Asset Builder\tools

Best Regards,
BRT Community

22
Hi Rudolph,
We checked with a 7" 1024x600 and also with a 10.1" 1280x800 screen.
Here is an example on the 10.1" screen

Best Regards, BRT Community

 

23
Hi,

Just to update, We were able to fill RAM_DL to 7964 by using text commands with this string (on BT817)

"123456789\u00B0123456789\u00B0123456789\u00B0"

We will try the NOPs and your other string too to see if we can see the issue, and will update you,

Best Regards, BRT Community


24
Discussion - EVE / Re: UNIOCDE fonts bigger than 18
« on: March 16, 2024, 06:08:01 PM »
Hi,

Could you please advise what settings you used to convert the font in EVE Asset Builder and also which version of the EAB you use?

Best Regards, BRT Community

25
Hi,

We will test out and investigate this also and keep you updated, thanks for your additional test results Rudolph,

Best Regards, BRT Community

26
Discussion - EVE / Re: Help to choose Backlight LED driver
« on: March 11, 2024, 02:56:55 PM »
Hello,

Thank you for your question.

We utilise the following LED backlight drivers on our development modules, maybe these would be suitable for your application:
IS31BL3506A
IS31BL3506B

Best Regards,
BRT Community

27
Discussion - EVE / Re: Screen updates
« on: March 11, 2024, 11:18:00 AM »
Hello,

Yes, the append technique in AN_340 is one of the best ways to do this,

Which EVE device do you use? The BT817/8 also have a more advanced version of this where you can store sections of command list (as well as section of display list) and this can make it even easier

However, the Append can be used on all EVE devices in any case if you use other models apart from BT817/8.

We also have an example of the same technique as AN_340 where we draw the chart line and the numerical values here using append whilst the other static items are stored:
https://brtchip.com/wp-content/uploads/Support/Documentation/Application_Notes/Modules/EVE/AN_356-FT800-Interfacing-I2C-Sensor-to-VM800P.pdf

Best Regards, BRT Community

28
Hi,
Yes, unlike the compressed png/jpg formats, the compressed file for an inflate could have different types of content and so there will not be standard image data in all cases. As Rudolph mentioned, since you will create the file in most cases, you can include our own header containing the details before compressing, and then when using it in EVE, you can parse that after inflating it (and then exclude that header data when you display the resulting raw image in EVE).

Best Regards, BRT Community

29
Discussion - EVE / Re: Rotating images, and CMD_TEXT not showing
« on: February 29, 2024, 02:41:01 PM »
Hello,

Regarding the issue with your text, your matrix will be getting applied to the following items too and so one suggestion is to revert the matrix to the identity matrix again via
CMD_LOADIDENTITY
CMD_SETMATRIX
before you proceed to draw the other items such as text which you do not want to be rotated,

Best Regards, BRT Community

30
Hello,

Thank you for the clarifications, I think in the case that both the older version of the same display and the fact that rerunning the calibration routine results in the display working as expected means we can rule out an issue with the I2C data coming from the touch controller. And similarly it would rule out a hardware issue such as the CTP connector being misaligned.

I would be interested to know if the saved matrix values that you are noting are captured before you write them into the EERPOM or afterwards? This, as you have noted, may be related to an overflow issue or potentially an endianness issue.

Best Regards,
BRT Community

Pages: 1 [2] 3 4 ... 50